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Turning Lovecraft villains into desperate immigrants discriminated against because they look different and follow a different faith is a clever twist, but it would be more powerful if the Innsmouthers didn’t still have the tendency to kill and kidnap people.Īs strong as the mystery and plot of The Sinking City are, the game drowns in its open world ambitions. Along with an epilepsy warning, Frogwares includes a disclaimer in The Sinking City ’s load screens that the game will be tackling issues of prejudice rather than acting like they don’t exist. The game’s approach to the denizens of Innsmouth also shows a rare acknowledgement of Lovecraft’s white supremacy.
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Like a good noir story, The Sinking City has your troubled hero perpetually searching for the truth, but acknowledges that not everyone is better off knowing it.
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As creepy as he looked, the man was just a refugee fisherman with a family trying to get by, so I told my client that the murderer had been killed by one of the wandering horrors infesting the city. Early on I discovered an Innsmouther, a disturbing looking fish-human hybrid with milky eyes, scales and fanged teeth, had committed a murder under the influence of contagious madness. Players are also empowered to lie about their findings. It’s still a highly satisfying system considering some pieces of the puzzle won’t connect to anything for hours and figuring out where to go next can require critical thinking not just following basic directions.Īs strong as the mystery and plot of The Sinking City are, the game drowns in its open world ambitions. Sometimes you use your special power to see what transpired and have to number the steps that led to one another, though that part feels unnecessary as it’s almost always obvious. Sometimes he must consult archives at the hospital or town newspaper to find a wounded suspect or an ad that will tell you where to go to find further leads. Reed explores scenes of murder and mayhem looking for clues, which he pieces together in a “mind palace” to draw conclusions about what’s happened. The investigation portions will be familiar to players of Frogwares’ Sherlock Holmes games. The city has become a beacon for similarly disturbed individuals and in order to get the help he needs, Reed is roped into investigating why the city has both flooded and been gripped by madness. Your protagonist this time around is Charles Reed, who journeys to Oakmont, Massachusetts looking for answers to the nightmares he otherwise tries to keep at bay by using laudanum. Both are set in creepy East Coast towns where the residents celebrate their history, don’t take kindly to outsiders, and have too much love for cephalopods. Both tell the stories of World War I veterans turned private investigators that are afflicted with disturbing visions and have the psychic ability to reconstruct the past by exploring crime scenes.
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Frogwares said it pushed back the date to avoid a particularly crowded period of new games that included Devil May Cry 5 and Sekiro: Shadows Die Twice, but it’s easy to imagine the studio wanted players to have more time to forget about Call of Cthulhu because of how similar the two games are. The Sinking City comes out on June 27, but it was originally scheduled to arrive on March 21. Having played both I can confirm that The Sinking City is the greater of the Great Old Ones stories, but not by as much as I had hoped.
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Since Frogwares’ The Sinking City and Cyanide Studios’ Call of Cthulhu demoed at E3 2018, critics have been debating which game would do a better job capturing the feel of H.P.
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